I notice less and less people around. My kinship has dropped from about 15 active players to 7. I think the reason is people are frustrated, I know I am. It's getting harder and harder to find groups now, even with my Minstrel and Guardian, because of all these chained quests that cannot be shared. Most of the so called higher level solo quests require small groups also. The game needs more sharable quests and solo content. My suggestion is to unlink any chains you can and make them shareable quests with the final quest being the only non share quest. In other words, if its a chain of 7 you can do the first 6 in any order and share them but to do the final one you must have completed the first 6. I think you need to raise mob exp and lower quest exp to even it out so that people can just grind solo, if they choose to do so, and feel like they are making headway. Also, for goodness sake, Lower Mob Aggro Range !!! Traveling is an annoying experience and its impossible to break camps solo when there is no way to pull without getting a whole bunch. At least do this in camps were you have quests marked as solo and along roads. I really like this game and want it to be a success but I find myself playing less and less. Please Turbine consider these ideas. Don't make the same mistakes you made with DDO and AC2.
http://ssegames.com
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